Hello and welcome to my blog about the adventure game I have been developing over the last year.
The game is far from complete and there is only a little to do in the game but you will get over an hour of game play out of it in its current state.
Game mechanics:
- Currency system - In the process of being upgraded.
- Armor system - Still needs tweaking. It works as extra health atm.
- Character creation - Lets you set attributes and select one perk at game start.
- Health and Damage - Determined by attributes.
- Perk system - Added in version 0.13. Only effects attribute points atm.
- Skills DLC - Will be hard coded in future. Skills effect game play and make life in game easier.
- Shop/Trading - Use money to buy and sell items or trade loot for items you may need/want.
- Quests - Quest board in town to earn money and experience. Randomly generated tasks and rewards.
- Hunger/Thirst/Temperature systems - You need to eat, drink and stay at a comfortable temp. Every area has its own heat map. In future the heat map will have an effect on your hunger and thirst. Atm you can only light a fire in the tavern but in future you will be able to make a campfire.
- Magic - Only 2 spells in code atm and are not in game unless you cheat. Teleport and Find Herb.
I will post updates here hopefully once a week.
Thank you.
Chuc.
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