Change Log


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Version 0.14

  • Updated game engine to Raylib 4.2
  • Removed Raygui.
  • Lowered starting attribute points.
  • New death screen and respawning penalties.
  • Fixed quest bug that would make quest disappear when handing in.
  • Fixed game crash when looking through quest sheets in inventory.
  • Skills have been hard coded and no longer need the DLC dll file to use.
  • Added new armor skills.
  • Fixed bug with the loot window with the wolfs.
  • Fixed drawing bug with dead enemies.
  • Added mushrooms.
  • Changed herbs to have different sizes and yield different amounts.
  • Removed NPCs from town.
  • Added pop ups for when the player is thirsty or hungry - Requested by tester.
  • New AI system.
    •   - Gave the Ai ability to think.
    •   - New fight or flight behavior based on level.
    •   - Only slime use it atm.
  • New shopping system.
    • Armor and weapons now stack based on name and durability.
    • Can now put items back by pressing on them.
    • New Ui that shows you item description.
    • Price is now shown as what coins are needed instead of overall price.
    • New Ui for adding money.
    • Added price markups based on player trading skill.
  • New money system.
    • Money is now an object.
    • New wallet item that is displayed in your inventory.
    • When wallet selected it will show you what money is in it.
  • New armor system.
    • Armor has been remade from the ground up.
    • Armor now has layers.
      • Base.
      • Reinforcement.
      • Plating.
    • Armor names and descriptions is based on what the armor is made out of.
    • New textures for damage indicators.
    • New prices based on what types of layers the armor has.
    • Armor takes damage starting at the top layer.
  • New pause screen.
  • New damage system.
    • Damage is now based on armor amounts and player skills.
    • Damage is done to armor layers first then to player.
    • If have armor skill a percentage of damage is taken off total damage based on level.
  • Added metal ore.
    • copper.
  • Added metal ingots.
    • copper.
    • lead.
  • Added new information to log.
    • Displays what you picked up - herbs only atm.
    • Displays damage done or taken.
    • Displays when hungry or thirsty.
    • Displays name and level of dead enemy.
  • Made tavern fire heat more when closer to it.
  • Fixed saving.
    • Most things now save.
    • Bug with herb textures not loading with save.
  • Fixed a big memory leak that happened when changing map area.
  • Many more fixes where done.
  • Lots of code added and removed.
  • A few bugs when loading a save. 

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Version 0.13.8

  • Test version for new weapons and damage system.
  • Fixed bugs in shop.
  • Fairly stable version.
  • not many bugs.
  • Full change log will be added to Version 0.140

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Version 0.13.7

  • Test version for new armor system.
  • Remapped controls.
  • Full of bugs.

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Version 0.13.5

  • Test version for new shop and money system.
  • Full of bugs.

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Version 0.13

  • Added 90% of new UI in. 
  • Added new loot window that can be opened and closed.
  • New menu UI.
  • New inventory screen.
  • New quest sheets and descriptions.
  • New Level up and Skills screens.
  • Added game info to loading screen.
  • Added perks at character creation and level up.
  • There is a bug with looting and being able to attack if you leave a loot window open and walk away. 
  • There is also a bug when you hand in a quest on the left, it makes the one on the right disappear but will come back again if you click on other quest sheet.
  • SkillsDLC.dll now in game folder no need to download separately.

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Version 0.12.5

  • Added thirst hunger and temperature.
  • Added new building tavern to buy food and water.
  • Added signs to all the buildings.

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Version 0.12

  • Added background music.
  • Fixed some bugs.

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Version 0.11

  • Can now save player potions, armor, equipped armor, quests - needs work, herbs, plants, TownOne farm, skills.
  • Added a farm to town one where player can plant corn and tomato - they don't grow yet.
  • Added 2 plants to the herbalist inventory - corn and tomato.
  • Shop revamp finished and working.
  • Fixed a heap of bugs.
  • Bug with getting quest reward payment when loading a save game - not sure why atm.

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Version 0.10

  • Added the ability to save the player but not the inventory yet.
  • Added more potions. Mana and stamina.
  • changed some potions textures.
  • Added monster cores to the game - slime only atm.
  • monster cores now use as quest kill confirms.
  • armor can be equipped and is working.
  • Can discard inventory items with right mouse button - be careful.
  • Added Skills DLC - need DLC file to activate.
  • Changed the player HUD to make it more user friendly.
  • Added the ability to level and increase Attributes.
  • Fixed a heap of bugs.
  • Added useless loading screen to TownOne map.
  • Revamped the shop to use a confirm buy window - WIP.
  • more stuff but cant remember.

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Version 0.09

  • Not much changed just more optimization.
  • Added new textures.

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Version 0.08

  • Added 2 new areas. 
  • Rewrote the map areas. Better optimized now.
  • One area is super hard and doesn't have colliders yet
  • Added an armory but armor cant be worn yet

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Version 0.07

I wrote out a list of changed, then closed it without saving so....

Good luck.

Its in full screen now

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Version 0.06

  • New quests that half work.
  • Added wolfs into the forest.
  • new respawn ~ Still needs tweaking.

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Version 0.05

  • Updated readme.
  • Made quest board generate random gather quests. 
  • Limited number of active quests to 10.
  • quest respawn after first ten have been taken. going to edit this
  • Herbalist shop in and working to buy and sell herbs.
  • Apothecary can now buy and sell potions.
  • intelligence and luck now do something.
  • Herbalist and apothecary now restock shelfs 60seconds after the player has left.
  • herb spawner fixed but no time on it, so herbs spawn back as soon as you return to the area.
  • Probably more but i cant remember.
  • removed a heap of useless code.

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Version 0.04

  • Added new textures. Fixed shop to need money to buy and sell. 
  • Added new gather quest.
  • Herbs respawn - it is instant atm after you leave area and come back;
  • slimes drop goo now and not health potions.
  • Tried doing an optimize but didn't do much, maybe gained 10mb ram but it should help in the future.
  • Added quest board with working quests


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