Version 0.16.1 has a bug when you die. I will fix it up as soon as i can. Also there is a bug where some slime monsters don't do any damage to you.
Wednesday, 9 October 2024
Tuesday, 8 October 2024
Big Changes
Day and Night Cycle
Added day and night to make the game move along. Environment will in the future change based on time of day.
Farming
Can plant and grow and harvest 3 types of plants at the moment.
Player Home
Has a storage container you can store items in. Storage container only saves armour, swords and potions atm. You can also sleep in house to pass time. House can be bought from tavern for 2 large silver coins(buggy atm)
I have been busy
Hello,
I have been working on the game but just haven't been here to post any progress.
I have added a heap to the game since my last post. I have added the newest build to the download tap on the right. I have encrypted the texture files, so i have removed the download link to the previous game builds.
I will update the change log to you can see what has changed.
Tuesday, 18 April 2023
A bit of a Break
Got a bit burned out with the Ai and decided it was time to have a bit of a break from making the game.
Haven't given up on it. Been reading books and playing games of the same genre to give me more ideas for the game.
Tuesday, 28 March 2023
A* is finished
I have successfully added A* to the game. It seems to be working quite well I just have to update the wolf code to have the animations follow the path and add in line of sight code to have it be a bit better.
With this I have even got the A* to update the obstacle list to remove the node the tree is one once said tree has been removed.
Monday, 20 March 2023
A* PathFinding
Tuesday, 14 March 2023
Save game info
I have made it so the save games will now display as date and time. They will also give player information so you can tell what save is what. Also added a confirm window when overwriting a save file.